Compiling an iOS app using Flash requires an application descriptor file. Within this XML file, you can tell the app to compile for High-Res iPhones, iPad 2 as well as remove the default gloss on an icon and even change the look-and-feel of a status bar.
Settings that apply only to iOS devices are placed within the element in the application descriptor. The iPhone element can have an InfoAdditions element and a requested element as child. The InfoAdditions element allows you to specify key-value pairs that are added to the Info.plist settings file for the application.
<iPhone> <InfoAdditions> <![CDATA[ <key>UIDeviceFamily</key> <array> <!-- iPhone --> <string>1</string> <!-- iPad --> <string>2</string> </array> <!-- Remove Gloss on Icon --> <key>UIPrerenderedIcon</key> <string>YES</string> <!-- Make Bar on Iphone Black --> <key>UIStatusBarStyle</key> <string>UIStatusBarStyleBlackOpaque</string> <!-- Persistent Wifi for iPad Apps --> <key>UIRequiresPersistentWiFi</key> <string>NO</string> <!-- Exit the App Completely, not just suspend --> <key>UIApplicationExitsOnSuspend</key><true /> ]]> </InfoAdditions> <!-- Make this available for Retina Display--> <requestedDisplayResolution>high</requestedDisplayResolution> </iPhone>